Who Should Attend
Faculty, online learning coordinators, instructional designers and program directors.
Learning Objectives
- Map course outcomes to online and in-person activities.
- Create accessible digital learning materials and interaction plans.
- Design effective synchronous and asynchronous engagement.
- Evaluate a prototype course against quality criteria.
Curriculum & Instructional Hours
| Module | Key Topics | Hours |
|---|---|---|
| Digital Course Design Foundations | Learner analysis, constructive alignment, course blueprint | 6 |
| Online Engagement and Community | Interaction, discussion facilitation, collaborative work | 6 |
| Synchronous and Asynchronous Design | Flipped learning, scheduling, workload, pacing | 6 |
| Accessible Digital Materials | Universal design, captioning, usability, mobile access | 6 |
| Digital Assessment and Feedback | Authentic tasks, rubrics, feedback, academic integrity | 6 |
| Hybrid Course Design Capstone | Course prototype, peer usability review, revision | 6 |
Teaching & Assessment
Learning Methods
Interactive workshops, guided labs, peer review, case discussions and applied capstone projects.
Assessment
Workshop engagement (25%), applied exercises and draft artifacts (35%), final capstone project (40%); proposed.
Program Outcomes
- Hybrid course blueprint and weekly learning map
- Accessible digital lesson prototype
- Online interaction and assessment plan
- Peer-reviewed course improvement report
Program planning notice: Curriculum, duration, faculty, delivery, visits, and completion arrangements are proposed and subject to final institutional confirmation. University visits, visiting scholar placements, academic credit, and partner-issued credentials are not guaranteed.
